![]() ![]() Not a deal-breaker by any means, but it felt like a light bit of railroading. The enemies I thought I had skipped simply rushed me a few moments later while I was still finishing off the first group and rolled over me. In several areas, the designers wanted the player to approach a large group of enemies a specific way, but trying to find a way around them or a different path of assault wound up in disaster. A more substantial complaint I have is how the game doesn’t seem to reward creativity. The weapon wheel can be a bit annoying at first, sticking or not pulling up the highlighted item, as well as having a small glitch where I couldn’t immediately turn left or right for a moment after exiting that menu. The controls are tight, standard for the first-person shooter genre, and easy to use. The weapons are fun and some of the boss fights were nice and hectic, keeping me engaged and satisfied to reach that calm after a big battle. ![]() ![]() I was never bored and nothing felt truly monotonous, even fighting the same enemies over and over again. It may seem repetitive to some: enter area, shoot everything, cross the threshold into a new zone, run away and shoot again, with the occasional vehicle or mech section to try and keep things inspired. What Serious Sam 4 provides is some badass action. The world has been overrun by an evil alien dictator and the player is going to take control of Sam Stone to make sure he and his team can make them pay. Other than this giving the developers, Croteam, the chance to play with some different characters, there isn’t too much to note. As someone who has played every main title in the series, I figured this had to be some sort of alternate reality or reboot, but it turns out we’re just in a prequel. For those scratching their brains, trying to remember if they’ve ever played one of these before, you’ll remember it as soon as that first horde of guys with bombs for hands comes screaming toward you in Serious Sam 4. It’s a franchise that tries to throw as much as it can at a player and gives them just enough equipment to get out of the situation by the skin of their teeth. It’s ridiculous, slightly absurd, and just a touch to the left or right of being truly great. Serious Sam 4 will launch for PC and Stadia August 2020, with PlayStation 4 and Xbox One versions to follow at unknown time in 2021.The Serious Sam series is anything but - that’s the joke. There’s also no mention of the PS5 and Xbox Series X, which will be out at the end of this year, but presumably this means the game won’t launch on a console until this exclusive window is over. No word on how long that exclusive window is, but it could be up to a full year based on similar deals with other platform holders. When questioned about the previously announced PS4 and Xbox One versions, the publisher confirmed to Kotaku that those versions were still coming, but apparently “the game is still coming to Xbox One and PlayStation 4 after its period of exclusivity is over with Stadia,” and confirmed that meant they will not arrive until next year. It was announced by publisher Devolver Digital that the game would be coming August 2020 for both Steam and Stadia. We finally have a time frame for when Sam will be riding back into our lives, and on the platforms you’ll have to wait on. The game promises a return to the frantic pace of the olden days with boatloads of enemies to mow down. Fans of the over the top FPS have been waiting a good while now for Serious Sam 4. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |